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virtual keyboard is visible
! The user is in active learn-
only to the user.
ing, but others are in pas-
sive learning.
Many colours and shapes A navigation handling train- Chemistry, mechanics etc.
to customize the objects ing module is offered but in History, storytelling etc.
used ENGLISH only. Learn to express oneself
Easier to handle than a 2D Possibility to work in inter- and prioritize information.
mind map regarding the or- action for the person im-
ganization of nested ele- mersed in RV and the
OPPORTUNITIES: ments in several dimen- one(s) who guide(s)
sions. him/her via the screen.
Playful dimension of the
creation.
Possibility to extract your
creation in a non-NODA
compatible format.
! Handling requires the use ! Requires preliminary ! 3D can be an obstacle for
of both headphones and knowledge of what a mind some learners, especially
joysticks map is. Difficulty of the in- those who are not familiar
! Time needed to design a creasing generality in the with the traditional way of
map creation of a mental map working:
which is first of all a per- - with visuo-spatial disor-
! Cleaning the material be-
THREATS: sonalized support for ders or with difficulties in
tween each learner
learning. spatial retrieval.
! Need to configure several - who need a sequential
! Requires didactic work and
individualized settings at approach of the contents.
conceptualization of con-
each change of learner's
tents beforehand to pro-
type.
pose images or personal-
ized media.
This application offers all the advantages of traditional concept mapping software, opening
up a wide range of possible educational applications. However, its collaborative approach al-
lows for breaking with the often too personal aspect of map creation and offers a much wider
Summary of find-
ings and recom- range of possibilities with the third dimension. These advantages are also weaknesses, espe-
mendations: cially for people for whom communication and exchanges with others can be difficult or for
whom space management is a hindrance. Configuration and first use required the appropri-
ate, compatible computer and a headset user working together at the same time.
4.14 Cooking Simulator
Provider Big Cheese Studio
Steam VR, Nintendo Switch, PlayStation 4, Mi-
Platforms crosoft Windows, Android, Linux, Mac OS, Xbox
One
VR hardware system not necessarily needed, it
Hardware systems can also be used on a computer or game (but
memory card with 16GB is recommended)
Source: https://store.steampowered.com/app/641320/Cooking_Sim-
ulator/
https://store.steampowered.com/app/641320/Cooking_Simulator/
Source:
55 2020-1-IT01-KA202-008380