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4.13 NODA


                    Provider     Coding Leap, LLC.

                   Platforms     Steam VR, Oculus Quest, Oculus Rift, Viveport
                                 VAlve Index, HTC Vive, Oculus Rift, Windows
                Hardware systems
                                 Mixed Reality
                                                                                      Source: https://noda.io/
               Source:           https://noda.io/

               Languages:         ENG     ☐ ESP    ☐ FRA    ☐ GER    ☐ ITA    ☐ POL    ☐ OTHER:

                                 Noda is a three-dimensional mind mapping application. These maps allow you to visually con-
               What you learn:   nect concepts or ideas visually in space. Mind maps can be used in the classroom, at home or
                                 in the workplace. The application offers the possibility to work in a collaborative way.


                                 It requires to elaborate knowledge meta-cognitively in order to propose nodes and their links.
                                 Moving into a conceptualization offers opportunities to think about implicit or hidden links.
               How you learn:
                                 Manipulation is an opportunity to build knowledge physically. It offers an opportunity to illus-
                                 trate lectures in a visual way.

                                      User-friendliness       Pedagogic orientation    Applicability potential
                                    Ability to create node     This application is intended     This application is suitable
                                     styles (large choice of col-  for learning. It allows you   for all trainers and learners.
                                     ours), which allow to    to create a tree diagram     Knowledge with manipula-
                                     quickly visually link those   that breaks with the linear   tions in 3D: Chemistry; Mo-
                                     belonging to the same cat-  hierarchies of a word pro-  tors etc.
                                     egory that the user will   cessor or a course orga-    Possibilities to develop
                                     have defined himself.    nized according to a tradi-  your own images and fig-
                                    Possibility to customize the   tional plan.        ures in order to offer se-
                  STRENGTHS:
                                     images inside the card in     Learning in action for a sin-  quential learning of steps
                                     addition to the predefined   gle user.             to the user
                                     bank.                   Possibility to export each
                                    The collaborative and    conceptualization in order
                                     three-dimensional nature   to compare them to those
                                     of this application allows   of numerous users.
                                     the co-construction of
                                     complex mental maps.
                                  !  Learning to use joysticks   !  learning in action, but the   !  spontaneously the applica-
                                     and movements to manip-  return screen requires a   tion is useful for content
                                     ulate shapes, colours,   particular depth of field al-  for demonstration, lec-
                                     depth of field, deletion of   lowing less use of 3D by   tures from the teacher to
                                     elements etc.            the learner immersed in   the students or as part of
                                  !  Need to configure the ap-  VR.                     project development by
                                                                                        groups of students. They
                                     plication: the default links   !  The teacher/class feedback
                 WEAKNESSES:                                                            could prepare and then
                                     are dark on a dark back-  in relation to the player re-
                                                                                        present their results to the
                                     ground, so you will have to   quires the elaboration of
                                                                                        other students etc.
                                     change the contrasts for   rules for handling and
                                     students with visual im-  shared vocabulary to go
                                     pairments                beyond the playful side of
                                                              creation and generate con-
                                  !  The input screen to type
                                                              tent.
                                     passwords through a




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