Page 2 - VetReality Powerpoint
P. 2
Content of the module 2
1. Introduction
2. Pictures in our heads
3. The REVE project - And if we dreamed
4. Read, Conceptualize and Redesign
5. Digital accessibility and video games (online webinaire)
If you wish to get theoretical references or go further, you may check:
- our bibliography about Virtual Reality and training, in French:
https://www.inshea.fr/sites/default/files/Realit%C3%A9%20virtuelle%20formation%202021.pdf
- ORNA’s website: https://www.inshea.fr/fr/content/orna-observatoire-des-ressources-numeriques-
adaptees
Team INSHEA
Virtual Reality: overview and state of the art of VR
developments in education, its pros and cons, an introduction