Page 2 - VetReality Powerpoint
P. 2

Content of the module                                                                                                                                                      2






               1. Introduction



               2. Pictures in our heads


               3. The REVE project - And if we dreamed


               4. Read, Conceptualize and Redesign



               5. Digital accessibility and video games (online webinaire)




               If you wish to get theoretical references or go further, you may check:


               - our bibliography about Virtual Reality and training, in French:


               https://www.inshea.fr/sites/default/files/Realit%C3%A9%20virtuelle%20formation%202021.pdf

               - ORNA’s website: https://www.inshea.fr/fr/content/orna-observatoire-des-ressources-numeriques-

               adaptees






                                                                                                                                 Team  INSHEA



                                                                                     Virtual Reality: overview and state of the art of VR
                                                                       developments in education, its pros and cons, an introduction
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